This isn't easy to do, but it's possible, so bear with me.
Principal: Nothing fancy, just the ability to get to places on the airship that you shouldn't be able to go, such as on the awning, or in the motor, or even fall off the side.
Practice: when riding the airship, go to the upper deck, turn left as you come up the stairs, go straight to the edge of the ship. Then go left about halfway down the ledge (past the midpoint of the ship) and you'll notice there is a small point in the edge that acts like sort of a corner. If you run straight at this little 'corner' and gradually change your viewpoint, you can climb up onto the railing. If you stop yourself on the rail (and not fall off the edge), then you can follow the rail just about anywhere on the ship. You can drop off onto the loading platforms, sit up on the awning, or climb inside the engine.
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Have Fun!
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